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WIP, I'm working on the background ( the other piece behind the wall )

3ds max, and Final render are used here.

Updates soon.
CURRENT PROJECT
This is a sketch head, made in Zbrush from Zspheres. Just for training.

I'll may use this head in a future tutorial about Baking. So more to come soon ;)
WORKS (3D-2D)
Hey !

I really liked the ROMERO's films, especially Land Of the Dead. I like the classics Zombi looking. So I started a next-Gen character, a zombi, Sculpted in Zbrush, almost done, I have to make the assymetrical stuff. Here some Baking tests ( Xnormal used ) on a low cage modeled in 3Ds MAX. I didn't try TOPOGUN yet but I will for my future stuff.
CURRENT PROJECT
All is in the title. I made this guy to improve my skills about the next-gen process of creation.

I used 3DS MAX, Zbrush, Xnormal and Photoshop.
Maya has been used for the Highquality option in the viewport ( real time ).

Hope you like it.
WORKS (3D-2D)
This is a new character cartoon I'm working on.
I use 3DS Max for this one because, I'm learning the Biped, so maybe some Walkcycles very soon, so keep an eyes on this project ! ^^
CURRENT PROJECT
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